Indian tax authorities cut proposed GST demands against three major online gaming operators by about 75 percent, reducing the total from INR702.1 billion to INR173 billion. The confirmed reduction totals INR529.2 billion, or $5.6 billion, and it follows a Supreme Court ruling on how online money gaming is valued for tax purposes.
Online gaming GST demands against Sporta Technologies, Gameskraft Technologies and Play Games24x7 fell from INR702.1 billion ($7.4 billion) to INR173 billion ($1.8 billion), a cut of about 75 percent. The reductions apply deposit-based valuation after a Supreme Court ruling dated May 27, 2026, and exclude interest and penalties.
- The 75% Reduction and What It Covers
- Gameskraft Recalculated on Verified Deposits
- Penalties Remain Equal to the Tax
- The Promotion and Regulation of Online Gaming Act
The three companies affected are Sporta Technologies, Gameskraft Technologies and Play Games24x7. Together they account for most of the industry’s volume in India, which is why the reduction matters beyond a routine tax adjustment. The new confirmed figure is INR173 billion, down from INR702.1 billion.
The adjudication orders reviewed by exchange4media explain the arithmetic. The original demands counted cumulative buy-ins across player accounts. Gameskraft recalculated its liability using verified deposits instead, which means a win that was later reused to buy into another game no longer counted as a fresh deposit. That single change accounted for the bulk of the reduction.
Online gaming GST: the 75% reduction and what it covers
The Supreme Court upheld retrospective taxation of online money gaming and set deposit-based valuation for the pending demands. Winnings that a player reused without withdrawing are not treated as new deposits. That ruling forced the tax authorities to recalculate their case against each operator rather than simply reduce the number.
The confirmed principal amounts exclude interest and penalties, which is the part investors and operators should not read as relief. The reduction is about the tax liability, not about the cost of holding it. That distinction will matter in any dispute over timing and payment.
Gameskraft recalculated on verified deposits
Gameskraft’s case is the clearest example of the recalculated figure. The authorities moved from cumulative buy-ins to verified deposits, which is the narrower test. Under that method, a player’s winnings are only a deposit again if the player withdraws the cash first. Gameskraft’s original demand had counted repeated buy-ins on the same money.
AGBrief covers Indian gaming regulation and the companies behind the country’s largest online gaming platforms.
The method now being applied has implications for anyone preparing their own filings. Operators that have reported cumulative buy-ins as revenue may find their numbers need a second look before the next cycle closes.
Penalties remain equal to the tax
Gameskraft and Play Games24x7 each received an assessment of penalties equal to their confirmed tax liability. The orders also credit amounts the companies had already paid against the remaining demand, so the final payment position is lower than the headline reduction suggests.
The confirmed principal figures are the tax portion. Interest and penalties remain outside that number, meaning the total cost of the dispute will still be materially higher. Sports betting operators in the region should expect the same treatment if they face a comparable valuation question.
The Promotion and Regulation of Online Gaming Act
India enacted the Promotion and Regulation of Online Gaming Act in August 2025, which prohibits online money games. The Supreme Court’s May 27 judgment came after that law, and it set the valuation basis for the demands that were already pending. The two developments do not sit comfortably together, and the orders now define how the pending liabilities are calculated.
AGBrief follows the India gaming regulatory landscape for operators and investors.
The orders concern historical liabilities, so they do not resolve the question of what happens to operators running live money-gaming platforms under the new Act. The confirmed figures cover the past; the forward position remains open. For the rest of Asia’s online gaming sector, the deposit-based test is the standard to watch, because it is the one most likely to travel to other jurisdictions.
Frequently Asked Questions
What did the Indian tax authorities cut?
Proposed GST demands against Sporta Technologies, Gameskraft Technologies and Play Games24x7 fell from INR702.1 billion ($7.4 billion) to INR173 billion ($1.8 billion). The confirmed reduction totals INR529.2 billion, or about $5.6 billion, following a Supreme Court ruling dated May 27.
Why were the demands recalculated?
The Supreme Court upheld retrospective taxation of online money gaming and required deposit-based valuation. Winnings reused without withdrawal do not count as fresh deposits, so the authorities replaced cumulative buy-ins with verified deposits in Gameskraft’s case.
Does this remove the companies’ liabilities?
No. The confirmed principal amounts exclude interest and penalties. Gameskraft and Play Games24x7 each received penalties equal to their confirmed tax, while amounts already paid were credited against the demand.
Which companies are affected?
Sporta Technologies, Gameskraft Technologies and Play Games24x7 are the three major online gaming operators covered by the orders. Sporta operates Dream11, while Gameskraft and Play Games24x7 run other platforms.
How does the 2025 Act factor in?
India passed the Promotion and Regulation of Online Gaming Act in August 2025, which prohibits online money games. The Supreme Court’s May 27, 2026 judgment came after that law and set the valuation basis for pending GST demands.
What happens to interest and penalties?
They stay. The 75 percent cut applies to the confirmed principal tax demand only, not to interest or penalties. Gameskraft and Play Games24x7 were each assessed a penalty equal to their confirmed tax, so the overall cost remains high.
This article has been thoroughly researched and reviewed by the CasinoBait editorial team to ensure accuracy and relevance for Asian casino players.


